RPG D6 Stats[]
Control Difficulty: Easy.
Alter Difficulty: Moderate, or target’s control or Perception roll.
Required Powers: Accelerate Healing, Accelerate Another’s Healing, Control Pain, Control Another’s Pain, Remove Fatigue, Remove Another's Fatigue.
Effect: This power allows a Jedi to fill another person with the feeling of a heavy burden and a great fatigue, preventing them from moving and acting effectively. In game terms, the Jedi can decrease the movement rating of a target. The debilitating effect of the encumbrance lasts for 2D rounds. See chart below to determine the reduction of movement:
Difficulty | Movement reduced by |
Moderate | 1/3 |
Difficult | 1/2 |
Very Difficult | 2/3 |
Heroic | Paralyzed |